· min read
Building Bodycam FPS Games: Why the Hype & How to Ship One
Games like Unrecord and the wave of bodycam-style shooters have turned a niche idea into a full-blown trend. That raw, first-person perspective: lens flare, shoulder-mounted feel, the sense that you’re right there, hooks players and goes viral. For indies, that hype is a chance to stand out: the aesthetic is recognizable, the tech is within reach in Unreal Engine 5, and the audience is already primed.
So why does bodycam resonate? Immersion. The camera sells “this is real.” Combined with solid gunfeel and clear game design, you get something that feels both familiar (FPS) and fresh (bodycam). The challenge isn’t the idea, it’s execution. You need a bodycam-style camera, procedural or polished animations, and systems that work together: weapons, HUD, inventory, and (if you want to go big) multiplayer replication or a singleplayer mode with AI. Building that from scratch takes months. That’s where a focused kit pays off.
Our Bodycam FPS Kit in Action
Below is a showcase of what the Bodycam FPS Kit delivers: bodycam-style gameplay, procedural animations, and full systems that work together out of the box.
What Makes This Kit Unique?
Component-based, runtime-editable procedural animations, full multiplayer and singleplayer zombie mode, and a complete FPS foundation where all core actions work together. Advanced bodycam mode, constant updates, and a 500+ dev community.
- Multiplayer Ready - Full replication for weapons, animations, locomotion, inventory, HUD & menus. Co-op and competitive projects supported.
- Singleplayer Zombie Mode - Out-of-the-box AI enemies, spawning, reactions and blood decals.
- Bodycam Mode - Built-in bodycam-style gameplay with dynamic FOV, motion, and full customization.
- Component-Based Procedural Animation - Easy to drop into any project; one reload and base pose is enough for new weapons.
- Full Animation Suite - Idle, walk, run, jump, lean, aim, ADS fire, reloads, sway, dual wield and more.
- Combat-Ready Arsenal - Rifle, shotgun, sniper, pistol, grenade and knife animations included.
- Advanced Locomotion - True first person, crouch, IK wall-blocking, recoil with recovery, dual-mag reload.
- Complete FPS Systems - Weapon inventory (save/load), crosshair & HUD, menu and settings built-in.
- AAA FX & Systems - Muzzle flash, bullet casings, blood decals, smart enemy reactions.
- Compatibility - UE5 Manny retargeter, Metahuman, IK_Hand_Gun AnimBP, Control Rig support.
- Constant Updates - Dozens of improvements since release, with new features added monthly. (Last update: September 2025.)
- Gasp Integration - Integrate with “Game Animation Sample Pack” in minutes. More Fab asset integrations coming soon.
Trusted by 500+ developers and powering hundreds of FPS projects.
Two Kits, Two Paths
Bodycam FPS Kit - Singleplayer bodycam experience with zombie mode, procedural gunplay, and full FPS systems. Perfect for solo devs or narrative/action bodycam games. Get Bodycam FPS Kit on Fab.com (from $100).
Multiplayer Bodycam Kit - The full package: bodycam camera and feel plus full multiplayer replication. Co-op, PvP, or any networked bodycam project. Get Multiplayer Bodycam on Fab.com ($350).
You can also browse all kits and compare options on our Products page.
Important Notes
- Add the project to your wishlist on Fab so you don’t miss updates.
- Uses the Animation Warping plugin for character movement.
- V3 is available on UE 5.4+ engine versions.
- Environment and character assets in the demo are for demonstration only and are not included in the kit.
- Compatible only with UE4-UE5 Manny skeletons. Other skeletons are not supported.
- Documentation and tutorials are available to verified Discord members (due to piracy).
Join the Discord, check the Roadmap, and see the Bodycam FPS Kit and Multiplayer Bodycam product pages for full details and buy links.